Yuzu astc recompression. Written by and on August 13 2023. Yuzu astc recompression

 
 Written by and on August 13 2023Yuzu astc recompression ), which is already a good reason to stop playing it because in a game with such a fluid and dynamic

It still stutters a bit but it’s significantly better. Rooknoir. 2. ;This extension adds support for textures compressed using the Adaptive Scalable Texture Compression (ASTC) High Dynamic Range (HDR) profile. There are 2 workarounds for this. And almost instant crash when entering the depths. mesa/st: avoid double-mapping if both images are the same. Enable all advanced graphics setting for this title except for "force maximum clocks". Is there specific settings I am missing in Yuzu for Intel GPU ? 6. Checkmark all the boxes under the ASTC Recompression Method to enable additional options. 63K subscribers in the yuzu community. 3 #3 - Disable LOD Quality Reduction #4 - Shadows - 512x -. Hi, I’ve been running TotK on my Steam Deck almost stable 30fps, with the following setup…Below I’ll explain all the settings Setup emudeck on your Steam Deck Get Yuzu “ EA 3678" or “Mainline 1474” Build… _____ Setup Mods - Ver 1. It only happens when both: "Accelerate ASTC texture decoding" is turned ON. Launch TOTK. Enabling ASTC texture decoding in Yuzu emulator is causing crashes on Pascal cards. I don't know when the "ASTC recompression" option got added, but boy does it improve performance in TotK on my super low end PC. lBlaze42. Notes : average framerate is determinated by shaders compilation, best mods so far are fps++ 30fps version, 720p resolution mod, 512x shadows and both disable internal fsr mods, gpu pinned to 1200mhz and decode astc textures off in yuzu's advance graphics settings, LOD improvement and Island fix help too, SteamOS 3. When this happens (the kernel drm driver) resets the card but gamescope and yuzu aren't wired to handle a reset so the display locks giving the impression of a kernel crash-dump. In particular, for dark pixels, the format will try to mix large RGB values and small M values. If you are experiencing numerous crashes due to an unstable GPU, and your settings are stock, I recommend you dial back your memory OC slightly in increments of 50 or so. Upcoming Changes: Hardware Accelerated ASTC Texture Decoding. 贴吧违规信息处理公示. 21K subscribers. The other day I finally decided to set up a cloud save between my steam deck Yuzu and PC which seemingly was working fine being able to properly keep…The Yuzu Discord said that 30 fps + dynamic fps + CTRL+U to toggle the framerate was the better option, but I kept running into issues in the Shrines: one shrine had me falling through the floor, the other would lose its music and sound effects one minute in. The latest builds of the Yuzu Nintendo Switch emulator introduce a setting that allows for recompression of ASTC textures that can potentially improve the. Other game seems fine (10 minutes of MK8 and BotW without crash). Using. Using any setting besides Uncompressed will disable what is set in Accelerate ASTC texture decoding, as recompression is done only with the CPU for now. this was already tested by Yuzu team). Framerate Limit 30 Refresh Rate 60 Manual GPU Clock Control ON GPU Clock Frequency 1000. txt. ASTC recompression: Uncompressed Enable asynchronous. I'm planning on checking the market garden but I would like to know if anyone has actually. This works for any block size and partition count, which “solves” that problem. Reply reply. Mods Download ; FPS - DynamicFPS - 30FPS Use 60fps if you have a hexa-core from 2021 or better. C. Don't expect a good experience in TotK with a 4GB card, use BC3 or BC1 recompression with it. C. The first one provides lower quality textures, allowing saving more than eight times. -ASTC recompression set to: uncompressed best quality根据内外网提供的数据出现此类问题的主要原因是由于显存只有4G的显卡导致。数据来源柚子进展报告1、因为王国之泪使用的ASTC纹理解码,而现在的pc不管是台式还是移动pc的GPU原生并不支持解码ASTC(甚至与最强的GTX4090在解码ASTC上的性能都低于switch,这是一个很悲催的事实)。Games developed by Platinum (Astral Chain, Bayonetta 3) tend to use them. txt. XelAphixia • What kind of dark magic is "ASTC recompression"?108 upvotes · 14 comments. Hey guys, I'm trying to get at least 25 fps here on Zelda TOTK, but my laptop won't go above 20 fps with this specs : AMD Ryzen 5600H. Ladies and gentlemen, we present you ASTC recompression, a new option available in Emulation > Configure > Graphics > Advanced that intends to reduce VRAM consumption by. Yuzu running on Nintendo switch (L4T fedora edition, opengl backend)yuzu_log. The latest builds of the Yuzu Nintendo Switch emulator introduce a setting that allows for recompression of ASTC textures that can potentially improve the emulation of games using this type. 1. r/yuzu. astc files are common for mobile games. See more posts like this in r/yuzupiracy116. The Nintendo Switch itself supports decompressing these textures natively, but not our desktop graphics cards, which need to put in extra work to render them. graphics, switching weaopns either blurs out textures and rebuilds them, which then causes fps drops and stuttering, or when turned off, the game freezes for around a second, everytime you change a weapon. ASTC Decoding Method: GPU NVDEC emulation: GPU Video DecodingResolution: 1X (720p/1080p)Window Adapting Filter: AMD FXX Super Res Anti-Aliasing Method: None FSR Sharpness: 88% Adv. Ryujinx seems to rely more on the CPU, strangling my. Reply Jani1157. [ 193. Yuzu in the Seattle area. cpp:UDPClient:139: Udp. It’s strongly recommended to update drivers for both the integrated and dedicated GPUs. Ever use a mod that works on yuzu but not ryujinx it’s because yuzu doesn’t emulate memory like the switch yet they. com"shadow resolutions are 256x so this is a lot lower than 1024 that most people use. The best setting for AMD integrated is to have more than 12GB of RAM. I tried setting it to bc3 and all it did was make the ability icons look badly compressed. DXT tools might run 2-10x faster. Plus, as trowgundam says, Vulkan is a lot more manual work to get things right, OpenGL handles memory management on a. This will eliminate some of the remaining entropy in the ASTC data, and save space while eliminating the recompression overhead. The new guide contains a detailed ASTC algorithm overview, explains ASTC benefits, provides developers advice for achieving best compression results, and contains information on popular encoding tools -- as well as usage with game engines. then enable "Use asynchronous shader building (Hack)" and (Not sure if it's necessary) change the "ASTC recompression" to "BC1 (Low Quality)" it solves any crashes related to low VRAM in. テクステャの品質と引き換えにメモリを節約し、それに伴ってパフォーマンスがアップするという事. Copy link. . V模式有卡顿的可以看看ASTC的设置. Yeah sure. I have a 4gb rx580 and I also have that freeze, I realized when switch the astc recompression bc3 to uncompressed the freezes gone but now the game crashes frequently especially in the depths. If you're wondering how to play The Legend of Zelda TOTK on PC. Something has definitely been a step backwards. Here’s a fully incomprehensible chart to set the stage (click for a semi-interactive page):Become a patron of yuzu Team today: Get access to exclusive content and experiences on the world’s largest membership platform for artists and creators. No reshade installed. Updated list of games I tried on my galaxy s23+ (including September 22nd update) vs the list I had at the beginning of August. Xenoblade Chronicles 2 | Yuzu EA 1786 ( Project Reaper &amp; CPU ASTC Decoder) Performance Improvement 1 /r/xenoblade_chronicles , 2021-06-15, 19:27:53 PermalinkAccelerate ASTC texture decoding Enabled 1x resolution (720p/1080p) NVDEC emulation GPU Video Decoding Fullscreen Mode Exclusive Fullscreen Aspect Ratio Default(16:9) Window Adapting Filter Bilinear Anti-Aliasing Method None Yuzu Adv. This video is about the best settings in tears of the kingdom Yuzu to get 4k60FPS stable gameplay on newer hardware and most old hardware should be able to g. Write better code with AI. YUZU CONFIG Yuzu System tab settings: • Unsafe extended memory layout Disabled Yuzu CPU tab settings: • Accuracy: Unsafe “Everything is On” Yuzu Graphics tab settings: • API: Vulkan • Use disk pipeline cache Enabled • Use async GPU emulation Enabled • Accelerate ASTC texture decoding Enabled • 1x resolution (720p/1080p. 5/23 Edit: Change ASTC recompression to BC3 won't fix this. It's strictly a workaround for lower. 75x but it's not working (still around 15-20 fps). On l'a bien compris le titre est l'un des jeux les plus exigeants de la console. Basically nearly every time the game blurs out the screen, this happens. 0. I suggest you try these settings: Resolution 540p or 720p Accuracy Level: Normal ASTC Recompression Method: BC1 It may gets 50~60 FPS. We would like to show you a description here but the site won’t allow us. Our investigation highlighted several interesting lessons for getting the most effective compression using ASTC. Windows 10 Pro 21H1, rx 560 4gb, high accuracy, async shader building, docked, garbage collection and astc acceleration enabled. ASTC Decoding Method: GPU NVDEC emulation: GPU Video DecodingResolution: 1X (720p/1080p)Window Adapting Filter: AMD FXX Super Res Anti-Aliasing Method: None. its likely crashing cause you run out of memory. All you have to do when you unzip a new build is add a folder called "user" inside the Yuzu folder and it will save all Yuzu data locally in the newly created "user" folder, it's easy to have multiple EA versions to mess around. I can't change ASTC Recompression to BC1 since it will delay around 3 seconds when changing ability. Yuzu EA 3621 or 3678, i recommend trying it both and see whats best My Installed Mods + Xbox or PS controller layout with blackscreen fix Yuzu Guide and Settings. So far getting 30fps in the open world and sky with slight stutters, Depths are a solid 30 and 20-25fps in towns. Insomniac_Xx. Set ASTC recompression to BC3. Edit to add context: 5800x3d / 4070 / 32mb. CPU: Intel(R) Core(TM) i3-3240 CPU @ 3. EDIT: Thanks to u/krautnelson I now know under what conditions this glitch occurs. Yuzu often uses vulkan functions in non-standard ways that haven't been tested, exposing bugs in mesa and the vulkan driver. Enable FSR. Fire Emblem Engage Mods Other/Misc 60FPS No Speedup. In BIOS there should be an option named UMA Frame Buffer Size under Advanced tab. cpp:operator ():108: -- Renderer. Hopefully it helps counter the. Manage code changes. Find and fix vulnerabilities. Accuracy Level: Normal ASTC recompression: BC3 (Medium Quality) Enable asynchronous presentation: OFFup-to-date version of yuzu, windows and graphics driver 32GB ram + 64GB pagefile. RetroBat V6. Under load, my comfort level sits at 90 degrees at max, but most cards aren’t going to run that hot. ; Reset Yuzu settings in Configure -> "Reset All Settings" button. Hey OP, set ASTC recompression to Uncompressed, having it on causes the stuttering (at least on my system. yuzu는 2017년 봄, Citra의 초기 개발자 한 명인 bunnei가 개발을 시작하였다. 0. yuzu is an experimental open-source emulator for the Nintendo Switch from the creators of Citra. Also could try reinstalling Cemu to see if that helps. Nintendo Switch emulator. ago. There are now three options: CPU, GPU, CPU Async. From what I read, using ASTC recompression B1, divides by 4 the usage of VRAM, B2 by eight (but heck it’s ugly) Might be worth a quick try ;)Going out of the inventory screen, the game freezes for several seconds. Reason for Insane CPU usage. 0 (WIP) TIA. ここのところ更新頻度がかなりすごい事になっている感じのSwitchエミュ yuzuにASTC再圧縮オプションが追加されました。. ; Enable asynchronous presentation (Vulkan only): Off ;. But I've seen people playing Tears of the Kingdom over 45 fps in yuzu on Ally. Disabling "Accelerate ASTC texture decoding" (ASTC. I got Totk on yuzu when it first released and was up to date with patches and builds, but fell off as my pc was not up to snuff. To be able to randomly access any texel in a texture, there must be an O(1) mapping from texture coordinate to memory address. EmulationStation Desktop Edition (ES-DE) v2. ASTC recompression: BC3 (Medium Quality). Fullscreen Mode Exclusive Fullscreen. Steps to safely reset Yuzu settings do defaults: ; Right Click on the game -> Open Mod Data Location -> Delete all mods. Anti-Aliasing Method None. txt. ETC2: Supported by all devices that support OpenGL ES 3. Reproduction StepsBC1/BC3 compression on textures causes massive lag spikes - enabling 'Decode ASTC textures asynchronously' fixes the lag spikes, but corrupts the textures. yuzu’s approach is to let VRAM use increase and reduce it with a clean up once it passes a certain threshold. with ASTC recompression set to Low and all mods disabled. use the following search parameters to narrow your results: subreddit:subreddit find submissions in "subreddit" author:username find submissions by "username" site:example. 1. ASTC stands for “Adaptable Scalable Texture Compression,” and it’s a fairly new image compression format developed by ARM and AMD mainly aimed at mobile devices. One of the devs of yuzu even tested things himself with a rx 560, to find out what is causing those menu freezes. This one is critical for RDNA2. If you have a really powerful pc ryujinx has much better frame pacing apparently. This is. I’ve spent some time looking at various texture compression formats and libraries (the ones meant for GPUs, i. 关于yuzu3559勾选ASTC引起闪退花屏不专业测试. 5GB or less. ASTC was contributed by Arm, developed under the cooperative process at Khronos® and is royalty-free when used with Khronos’. this worked for me ty. Click on the ' Graphics ' tab. It. Steps to safely reset Yuzu settings do defaults: ; Right Click on the game -> Open Mod Data Location -> Delete all mods. 0 coins. In order for us to provide better support, we need to see the log generated by yuzu. ucsbaway • 22 days ago. Posts: 479. F. I know this is old (googling optimal settings brought me. I haven’t crashed a single time and I’m almost finished. ASTC Recompression Method: BC3 (Medium quality) Enable asynchronous presentation (Vulkan only): unchecked. Try checking outside of the shrine of resurrection to see if all textures are broken. Adaptive Scalable Texture Compression (ASTC) is an advanced lossy texture compression format for the OpenGL ES and Vulkan graphics APIs. 2023/05/25 リリース情報 yuzu, Switch. On l'a bien compris le titre est l'un des jeux les plus exigeants de la console. Reset Yuzu settings in Configure -> "Reset All Settings" button. "Add a setting to transcode ASTC textures into uncompressed RGBA (default, matches previous behavior), BC1 (very low quality, causes issues in many games but saves 8x memory) or BC3 (medium quality, saves 4x memory). I have searched the existing issues. TDP limited to 12W, any higher has diminish returns, GPU Clock limited to 1200 Manual mode and in Powertools I disable SMT w/ 4threads. ' has. Resetting Yuzu Settings Detailed Setup Mods Download Quick Setup ; Recommended Game Version: 1. 75x, but it might cause more hitches. I don't know when the "ASTC recompression" option got added, but boy does it improve performance in TotK on my super low end PC. ASTC: Recent format designed to supersede prior formats. 0. 5GB in Gerudo Town, which is far more reasonable. Unzip/Install Yuzu and open the application. This guide will walk you through how you can obtain the log file: Getting Log Files - yuzu. V模式有卡顿的可以看看ASTC的设置. If you don't want Async decoding, you just don't set it to CPU Async. Hi Guys. 0. On my config I had the same result when I put the astc recompression on BC1 low quality 😉. - Accuracy Level : Normal- Anistropic Filtering : Default**- ASTC Recompression Method : Uncompressed (Important!) (BC1 can increase fps, but delay 2-3 seconds when changing ability or weapon)**- Async Presentation : Enabled (Optional, no significant difference) Preview : Resolution 1,5x. At last, add the. The default Uncompressed setting uses the old RGBA8 method, which preserves the original image quality, but also consumes the most VRAM. I also play on 720p handheld mode. 0. The standard recommended settings that are pinned here work. good luck. © 2023 Google LLC Hi Friends!In this video i have shown Yuzu ASTC Recompression Method Guide (Graphical Glitches and Crash). ago are you talking about ASTC compression or async ASTC decoding? because those are seperate settings. com"Yuzu Emulação Fãs · December 28, 2021 · · December 28, 2021 ·How to Install the Mods for Tears of the Kingdom Yuzu. This new option aims to reduce VRAM consumption by turning those Ganon-cursed unsupported ASTC textures into something more suitable for low-VRAM GPUs. CPU. e. 0. - Add ASTC recompression and tune garbage collection [#10398] - Adds a new setting to recompress ASTC textures, currently supporting BC1 and BC3 formats (Found in Graphics > Advanced Graphics). Didn't notice any real performance improvement. System Configuration. Do you think this is a RAM issue? It launches on older drivers though like I mentioned. Huge ASTC textures in this game is apparently what causes lots of performance dips, said Yuzu devs For a user having less than 8GB of VRAM, they said to try the option From what I read, using ASTC recompression B1, divides by 4 the usage of VRAM, B2 by eight (but heck it’s ugly) Might be worth a quick try ;)Here is how it looks in Yuzu: Weirdly, the effects of gloom also trigger based on the glitched appearance and not where the puddle should be. GPU ASTC decoding: makes a very hard delay lag at exit menus (5 sec, so unplayable) but never start that constant stutter. the ASTC recompression method must be set to Uncompressed, and Enable asynchronous presentation should be enabled if you’re using Vulkan. Reset Yuzu settings in Configure -> "Reset All Settings" button. Maybe ram is too low for it. The only reasonable way to do this is to have a fixed block size. There are many compression ratios to select from. - Add ASTC recompression and tune garbage collection [#10398] - Adds a new setting to recompress ASTC textures, currently supporting BC1 and BC3 formats (Found in Graphics > Advanced Graphics). Reset Yuzu settings in Configure -> "Reset All Settings" button. Make sure you select the BC1 ASTC texture recompression option in advanced graphics settings too. On my other computers with Nvidia, no issue at all, all is fine. g. 1, but it crashed immediately with. exe in the assets section below and run the setup program to make a new installation of RetroBat. TheAbsol359 commented 2 weeks ago •. is in this disastrous situation probably means that it will never run well with decent. Radeon Vega 7. yuzu-emu / yuzu Public. #rendering #performance. . 0. SMT Enabled (for better frame pacing) Governor Performance Persistent Profile Enable. It is a starting point from which you can decide to further increase or decrease compression levels to hit your desired balance of size and quality. Accelerate ASTC texture decoding Enabled. YUZU version: EA 3631 TOTK version: 1. SilentStorm-1986 changed the title ASTC Texture Recompression ASTC Texture Recompression Glitch Jun 13, 2023. ASTC (Adaptable Scalable Texture Compression) is an exceptionally efficient compression technology, which allows encoding of a wide variety of texture formats at bit-rates of 8 bits per pixel to below 1 bit per pixel. ASTC can support up to 4 partitions which is. Steps to safely reset Yuzu settings do defaults: ; Right Click on the game -> Open Mod Data Location -> Delete all mods. ASTC recompression on uncompressed, you have the VRAM for it. Idk, maybe it was a fluke and I should try again at some some point. Upgrade your gear (64GB would be better) Or set your virtual Mem to 32GB or higher. The mods are: (FPS++ 20 fps) and (Shadow Res 256x). Faster ASTC decoding means better framerates and a better emulator. I just replace a Nuc 11 Enthusiast (RTX 2060m) with a Nuc 12 Enthusiast (Arc a770m) and experienced crash in TOTK (last drivers from the 15th august). The latest drivers where ASTC texture decoding is working without crashing on Pascal are version 512. #12113 opened 6 hours ago by Deka710. • 6 mo. 8. Emulation -> configure -> graphics -> advanced -> ASTC recompression to uncompressed. ASTC recompression depends on your GPU vRAM: ; BC1 for 2GB, ; BC3 for 4-6GB, ; Uncompressed for more. This might be a similar issue #10239 but the log files shows different errors (I don't get a devise loss occurred error). I believe Mario & Rabbids is the only game that prefers to have it disabled for now. "Add a setting to transcode ASTC textures into uncompressed RGBA (default, matches previous behavior), BC1 (very low quality,. AMD, custom. Most of the time the game runs at a steady 30 fps for me, except for the depths, but that's a common occurrence even for more powerful machines. There was a compariso I know the dual channel doesn’t offer that much performance boost, however I’m not familiar with how Yuzu works and didn’t know if that would help at all. and AMD. Contribute to yuzu-emu/yuzu development by creating an account on GitHub. The blend are a heavier physics motor, massive amounts of shaders, and the ludicrous use of enormous ASTC textures has carried emus to their knees. “ASTC, BC7” kind, not the “PNG, JPG” kind). Yuzu team working on a patch that should make TOTK playable on 4Gb VRAM or even less. ago. Premium Powerups Explore Gaming. Set it to 2GB. yuzu is an experimental open-source emulator for the Nintendo Switch from the creators of Citra. 84: GeForce Game Ready Driver | 545. Join. So far getting 30fps in the open world and sky with slight stutters, Depths are a solid 30 and 20-25fps in towns. alternatively, you could set ASTC recompression to Uncompressed, but that can lead to some hitching and even crashes on only 4GB of VRAM. Fernando_Antonio_Con August 15, 2023, 1:43pm 3. I read about your last feature in Early Access about new recompress ASTC textures. . Hello all. BC3 is 6GBish, BC1 for 4GB or less or steam deck. On my other computers with Nvidia, no issue at all, all is fine. thydungeonman commented. Disabling that gets me down to 5. I believe it needs to be set to "Uncompressed (best quality)" but I am not sure i do not have yuzu in front of me atm. Yuzu team working on a patch that should make TOTK playable on 4Gb VRAM or even less. Nintendo Switch emulation team at YUZU calls NVIDIA's GeForce RTX 4060 Ti a 'serious downgrade' tweaktown. Improved shortcut: add games in applist for Windows, question for sta… early-access-merge frontend-new. GoldenX86 • Additional comment actions. CPU: Ryzen 5 5600x GPU/Driver: RX 570 4GB, Driver 23. Visit the RetroBat's Wiki for more details on how to install and use RetroBat: Changelog V6. Is there specific settings I am missing in Yuzu for Intel GPU ? 6. 3. As long as you don’t need the extra VRAM, this method allows to keep the texture in the fastest location (VRAM) without reducing its quality. (The Legend of Zelda. Both solutions have stuttering always present while the decoding takes place, especially in new games that overly use large ASTC textures, like Bayonetta 3 and. ; Enable asynchronous presentation (Vulkan only): Off ;. Feb 5, 2021. . *Sometimes* the freeze doesn't occur, but most of the time it does. \* CPU accuracy auto. , and a lot more!Put on your surf belt and beginning playing some eurobeat, this will be a long ride. Use global config for ASTC recompression. Hmmm make sure you're using the latest update of yuzu available to you, also since you have a 1060 you might wnat to use ASTC recompression to BC3 in the advanced settings. Much larger shader cache than on Yuzu, including the shaders from the area where I loaded the savegame (same location and save file as tested in Yuzu). Set to an 8bpp codec block size (4x4 pixels) and with quality at 1, which should produce maximum-quality ASTC compression, Compressonator's output is noticeably worse than other compression tools. 77. com find submissions from "example. Which is weird since I only have 4gb. The bit rate choice is independent of the color format choice. ASTC Decoding Method: GPU NVDEC emulation: GPU Video Decoding Resolution: 1X (720p/1080p) Window Adapting Filter: Bilinear Anti-Aliasing Method: None FSR Sharpness: 88% Adv. Hey guys, I'm trying to get at least 25 fps here on Zelda TOTK, but my laptop won't go above 20 fps with this specs : AMD Ryzen 5600H. ; Enable asynchronous presentation (Vulkan only): Off (framepacing is negatively impacted if you enable, only use if you are 1-2 fps from your locked fps target) ASTC recompression depends on your GPU vRAM: ; BC1 for 2GB, ; BC3 for 4-6GB, ; Uncompressed for more. EmulationStation Desktop Edition (ES-DE) v2. Bro, I mean, are the graphics good, and also this maybe my first time thinking about getting the yuzu up and working ,how many gigs is the game, I'm currently running the same game in Xenia I'm only able to get consistent frames through. ASTC recompression: BC3 (Medium Quality) Enabled async. mesa/st: simplify st_compressed_format_fallback. ' has mostly no benefits because gpu vendors don't add support to it natively, 'GPU' is the default. Best liquor store in the city is the one in esquimalt with the giant glass walls by the base. I've tested a variety of settings and the best results for lowest usage I've gotten are having these options on: Use asynchronous GPU. 393597] Input <Info> input_commondriversudp_client. I'm using the latest main version, I find that maybe some tips get a 4050 fps in your setting. Currently testing with astc hack, the texture bugs are still happening for me (Ryzen 3 3250u) Drop your configs if you got it running better with similar/lower specs. Install the 120 FPS mod available here. if you have "ASTC recompression" set to BC3 or BC1, you need to enable "Decode ASTC textures asynchronously (Hack)". BC1 is the recommended format for 2GB and AMD igpu users. ;This new option aims to reduce VRAM consumption by turning those Ganon-cursed unsupported ASTC textures into something more suitable for low-VRAM GPUs. Set Vulkan as the renderer. No, yuzu will use the integrated ASTC decoder whenever possible. Yuzu also hopes to add an option to use BC7 in the future to provide a higher quality experience. ASTC acne, begone! (MONSTER HUNTER RISE) byte[] found that while he was debugging graphical issues, yuzu would frequently crash after the merge of Project Y. The above fix to disable Accelerate ASTC texture decoding helps, but only reduces usage by a couple gigs. First is enabling Accelerate ASTC. Reset Yuzu settings in Configure -> "Reset All Settings" button. Contribute to yuzu-emu/yuzu development by creating an account on GitHub. zip) on raw ASTC data. emit_spirv: implement descriptor indexing early-access-merge gpu-new vulkan. this is not mobile. ここのところ更新頻度がかなりすごい事になっている感じのSwitchエミュ yuzuにASTC再圧縮オプションが追加されました。. ASTC went the route of procedurally generated partition assignments using a 10 bit seed. Log File. Manage code changes. New PR:textures: astc: Make CPU ASTC decompression paralleli9 11900K@5. I want to ask one thing: with a AMD R7 M 340 with 2GB VRAM i can play with. I used OpenGL(GLASM), configured Nvidia GPU to do the OpenGL calculations on the Nvidia control panel, and then used astc texture decoding - yuzu 1438 mainline - and it seems to work fine till now, for your info, disabling the astc texture decoding is what makes that menu toggle slow down, but be aware than enabling ASTC crashed the game on. We recommend Pascal users to either disable ASTC texture decoding, or revert back to 512. Yuzu seems to utilize a relatively equal amount of CPU and GPU, averaging a 65%-75% each. On some cards, ASTC decoding can actually be the cause rather than the solution. Which is weird since I only have 4gb vram and a 2200g which I don't think is that high end. key to bin/, uses squirrel. "Accelerate ASTC texture decoding" makes Yuzu crash, 100% of time "Decode ASTC textures asynchronously" doesn't help a lot. com find submissions from "example. Nintendo Switch Emulator. com find submissions from "example. Anti-Aliasing Method None. ; Bit rate flexibility: ASTC supports compressing images with a fine grained choice of bit rates between 0. And even on integrated GPUs like this, the compute fallback is faster than just the CPU. Lo segundo es que tengas suficiente memoria RAM libre en tu PC, borra todos los procesos innecesarios de la PC y asegurate de que solo YUZU. Accelerated ASTC decoding is already great, however the recompression process is a burden on the CPU. A hashmap of the texture address is created if it does not exist in the hashmap. i had to turn OFF the following: maximum clocks, reactive flushing, asynchro shader. 27bpp, 'medium' quality), the difference is night. Thanks. Olympia, WA. ASTC Decoding method: GPU. Nintendo Switch emulator.